/"enter 9 then output will be nine"/
#include<stdio.h>
main()
{
int n;
printf("Enter a digit");
scanf("%d",&n);
switch(n)
{
case 0:printf("Zero");
break;
case 1:printf("One");
break;
case 2:printf("Two");
break;
case 3:printf("Three");
break;
case 4:printf("Four");
break;
case 5:printf("Five");
break;
case 6:printf("Six");
break;
case 7:printf("Seven");
break;
case 8:printf("Eight");
break;
case 9:printf("Nine");
break;
default:printf("Invalid input");
}
}
ASSIGNMENT 3)
TO DEMONSTRATE DECISION MAKING STATEMENTS (SWITCH CASE)
You should read following topics before starting this exercise
1. Different types of decision-making statements available in C.
2. Syntax for switch case statements.
The control statements that allows us to make a decision from the number of choices is called a switch-case statement. It is a multi-way decision making statement.
i) Usage of switch statement
Syntax: switch(expression)
{
case value1: block1;
break;
case value2: block2;
break;
#include<stdio.h>
main()
{
int n;
printf("Enter a digit");
scanf("%d",&n);
switch(n)
{
case 0:printf("Zero");
break;
case 1:printf("One");
break;
case 2:printf("Two");
break;
case 3:printf("Three");
break;
case 4:printf("Four");
break;
case 5:printf("Five");
break;
case 6:printf("Six");
break;
case 7:printf("Seven");
break;
case 8:printf("Eight");
break;
case 9:printf("Nine");
break;
default:printf("Invalid input");
}
}
ASSIGNMENT 3)
TO DEMONSTRATE DECISION MAKING STATEMENTS (SWITCH CASE)
You should read following topics before starting this exercise
1. Different types of decision-making statements available in C.
2. Syntax for switch case statements.
The control statements that allows us to make a decision from the number of choices is called a switch-case statement. It is a multi-way decision making statement.
i) Usage of switch statement
Syntax: switch(expression)
{
case value1: block1;
break;
case value2: block2;
break;
.
.
default: default block;
break;
}
ii) The switch statement is used in writing menu driven programs here a menu displays several options and the user gives the choice by typing a character or number .
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